1. Paradise Downs - Gareth
Dec 25, 2017 00:05 - Talk to Tarquin in the stonegarden to get the quest. He will ask you to investigate a family crypt and find a Surrey family heirloom in one of the tombs in the graveyard. 02:29- Get the.
2. Blackpit - White Magister Jonathan
You can find a farm near Blackpit. Near that farm you can find Gareth[1] who is burying bodies of his parents.
Speak with the man and you will learn that his parents were murdered. Gareth wants to avenge them. You can convince him that he shouldn't do it. If you do that, the quest will end in this moment.
Reward: 8750 experience points
If you didn't manage to convince Gareth or you supported his revenge then he will order you to kill Silent Monks that are inside of the house. However, you must convince its guards to let you in. There, you can decide if you want to kill the Silent Monks or you want to spare their lives. In addition to that you must also convince Gareth to not kill them. Regardless of what happens with the Silent Monks, Garethwill discover that someone requested assassination of his parents and he orders you to find a culprit. Use Spirit Vision ability and speak with Gareth's parents. They will tell you that their assassination was ordered by White Magister Jonathan.
Go back to Gareth. He wants the magister dead and orders you to kill him and bring an evidence of his death.
Warning: If one of your characters has a conversation with his parents while you speak with Gareth regarding the Silent Monks' fate then you immediately unlock a dialog path in which you inform Gareth who the murderer is. He loses interest in the Silent Monks and orders you to kill Jonathan.
Video of armadillo running. How Fast Can an Armadillo Run? Credit: Lauren Mitchell/CC-BY-2.0 Despite their heavily armored and lumbering appearance, armadillos can reach a top speed of 30 miles per hour.
Sadly, you can't convince Gareth to change his plans so you in order to complete this quest you must kill Jonathan.
Jonathan can be found in Blackpits where he interrogates Gwydian (see On The Ropes quest). This fight is rather demanding because Oil and Fire Voidlings will also join it. You must avoid using fire and have a character that has a lot of skills from Hydrosophist school.
Log into Facebook to start sharing and connecting with your friends, family, and people you know. Farm town.
After the fight you must take a ring from the white magister's body and go back to Gareth.
Reward: 3 guaranteed rewards + 1 from 4 that you can choose from depending on character's class
There are 6 Companions in Divinity: Original Sin 2. They can be found at different locations in the game. In this Divinity: Original Sin 2 Location guide we have listed All Companions and Where to find them. Apart from the location details, we have also listed Divinity: Original Sin 2 Companions’ Talents, Special Ability, Starting And Racial Skills, Class, Equipments and many other features. So let’s start our Companions Location Guide. Before starting let’s take a look at what exactly the Companions are in Divinity: Original Sin 2 – They are Party Members that can join the player during the course of the game.
Starting Skills: Marksman’s Fang, Contamination and Fossil Strike. Racial Skills: Encourage.Special Abilities. Encourage. Summon Ifan’s Soul Wolf4: Lohse Location: She can be found behind the Camp Kitchen, by the Divine’s statue in Fort Joy.